There was a Mac version of SolidWorks, which would have allowed you to use your training, but they discontinued it a few years ago. Windows users have the world available to them when it comes to CAD apps. Unfortunately, Mac users have fewer options. This CAD software is available for macOS, Linux as well as Microsoft. Moi3D is another freeform nurbs modeler, that is lower cost than Rhino, but doesn't have an integrated photoreal renderer, and a smaller user base, so not so much for learning materials. LeoCAD is a great open-source CAD software for all levels and offers a simplistic approach to the design process of a 3D model. Other CAD apps like TurboCAD, or Cobalt, or CorelCAD are available, but have smaller user bases, so training materials are going to be limited. It reads and writes to many open file formats such as STEP, IGES, STL, SVG, DXF, OBJ, IFC, DAE and many others, making it possible to seamlessly integrate it into your workflow. FreeCAD can model precisely, but "ease of use" isn't exactly its strong suit. FreeCAD is a multiplatfom (Windows, Mac and Linux), highly customizable and extensible software. There are, of course, other players that will work on Mac, but they may not tick all your boxes. It enables users to create technical drawings, including diagrams and schematics. (I have a brother at a furniture manufacturer and there are some Rhino users there, among other apps.)Īll of those have some level of rendering, but sometimes, people will export from a CAD app and render in a standard (poly) 3D application, as more effort is really expended on those renderers. LibreCAD is a free 2D CAD program for Mac, a community-based version of QCAD. If you want nurbs precision, but aren't as worried about exactly constraining the design - you might go for a more freeform nurbs modeler like Rhino. For the Mac, you've got apps like Fusion360 and OnShape for easier to use parametric CAD with lots of training materials available. If you want models that are precise enough to mill, you'd want to work in a CAD / Nurbs application. It's meant to make objects that "look" good, but aren't meant to be shapes and surfaces that are necessarily perfectly mathematically precise. The thing is that programs like Blender or Cinema4D have great rendering capability, but their modeling is polygon based.
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